Digital Escape Rooms with Canvas Mastery Paths - 30038
Begin your session with a digital escape room learning experience using Canvas Mastery Paths. Through this experience, educators will discover what a digital escape room can do to gamify content in the classroom, how to design an escape room of their own, and how to use mastery paths in Canvas to execute digital escape rooms.
Schedule & Location
Audiences
Teacher - Elementary (Grades 1-5), Teacher - General Education, Teacher - High School (Grades 9-12), Teacher - Middle School (Grades 6-8), Instructional Leaders, Instructional Technology Personnel
Prerequisite/Special Notes
Please bring a charged device. It is highly recommended that you have had prior training in Canvas Mastery Paths.
Session
0
Fee
Please log in to see fees.
Seats Left
T-TESS
Registration Deadline
Credit Type
Duration
00:00
T-PESS
Presenter
This session has been closed for other reasons.
Offered Again On
Related Workshops
- BlendED - Learning Academy: Best Practices for a Modern Personalized Learning Classroom
- Enhancing Literacy Skills with Social Studies in Kinder-2nd: You Can Teach It All!
- Goal Setting for Students
- GT 30 Core Series - Course 5: Engaging Gifted Students by Adding Depth and Complexity (DC)
- Online GT 30 Core - Series Course 1: Nature and Needs of Gifted/Talented Students (NN) - Online
- Online GT 30 Core Series - Course 5: Engaging Gifted Students by Adding Depth and Complexity (DC) - Online
- Statutory Compliance Course Bundle - FERPA: Family Educational Rights & Privacy Act - Online
- Teachers of the Deaf/Hard of Hearing Book Study: "Crunchtime" by Bernabei, Hover, & Candler - Online
- Tips for Accelerated Learning Online Series: Cooperative Learning - Online
- Tips for Accelerated Learning Online Series: Vocabulary - Online